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https://github.com/matrix-org/sliding-sync.git
synced 2025-03-10 13:37:11 +00:00
Use the same client code as js-sdk
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3070292fba
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@ -52,8 +52,8 @@ let roomDomLists = activeLists.map((al, index) => {
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return;
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}
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// ensure we don't overlap with the 0,20 range
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if (start < 20) {
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start = 20;
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if (start <= 20) {
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start = 21;
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}
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// update the data model
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al.activeRanges[1] = [start, end];
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247
client/sync.js
247
client/sync.js
@ -293,118 +293,169 @@ export class SlidingSync {
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});
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resp.lists.forEach((list, listIndex) => {
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// TODO: clear gapIndex immediately after next op to avoid a genuine DELETE shifting incorrectly e.g leaving a room
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let gapIndex = -1;
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list.ops = list.ops || [];
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list.ops.forEach((op) => {
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if (op.op === "DELETE") {
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console.log("DELETE", listIndex, op.index, ";");
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delete this.lists[listIndex].roomIndexToRoomId[
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op.index
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];
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gapIndex = op.index;
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} else if (op.op === "INSERT") {
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console.log(
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"INSERT",
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listIndex,
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op.index,
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op.room_id,
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";"
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);
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if (this.lists[listIndex].roomIndexToRoomId[op.index]) {
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// something is in this space, shift items out of the way
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if (gapIndex < 0) {
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console.log(
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"cannot work out where gap is, INSERT without previous DELETE! List: ",
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listIndex
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);
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return;
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}
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// 0,1,2,3 index
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// [A,B,C,D]
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// DEL 3
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// [A,B,C,_]
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// INSERT E 0
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// [E,A,B,C]
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// gapIndex=3, op.index=0
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if (gapIndex > op.index) {
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// the gap is further down the list, shift every element to the right
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// starting at the gap so we can just shift each element in turn:
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// [A,B,C,_] gapIndex=3, op.index=0
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// [A,B,C,C] i=3
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// [A,B,B,C] i=2
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// [A,A,B,C] i=1
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// Terminate. We'll assign into op.index next.
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for (let i = gapIndex; i > op.index; i--) {
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if (indexInRange(listIndex, i)) {
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this.lists[listIndex].roomIndexToRoomId[
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i
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] =
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this.lists[
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listIndex
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].roomIndexToRoomId[i - 1];
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}
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}
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} else if (gapIndex < op.index) {
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// the gap is further up the list, shift every element to the left
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// starting at the gap so we can just shift each element in turn
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for (let i = gapIndex; i < op.index; i++) {
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if (indexInRange(listIndex, i)) {
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this.lists[listIndex].roomIndexToRoomId[
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i
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] =
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this.lists[
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listIndex
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].roomIndexToRoomId[i + 1];
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}
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}
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switch (op.op) {
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case "DELETE": {
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console.log("DELETE", listIndex, op.index, ";");
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delete this.lists[listIndex].roomIndexToRoomId[op.index];
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if (gapIndex !== -1) {
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// we already have a DELETE operation to process, so process it.
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this.removeEntry(listIndex, gapIndex);
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}
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gapIndex = op.index;
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break;
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}
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this.lists[listIndex].roomIndexToRoomId[op.index] =
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op.room_id;
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} else if (op.op === "SYNC") {
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let syncRooms = [];
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const startIndex = op.range[0];
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for (let i = startIndex; i <= op.range[1]; i++) {
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const r = op.room_ids[i - startIndex];
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if (!r) {
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break; // we are at the end of list
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}
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this.lists[listIndex].roomIndexToRoomId[i] = r;
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syncRooms.push(r);
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}
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console.log(
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"SYNC",
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listIndex,
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op.range[0],
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op.range[1],
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syncRooms.join(" "),
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";"
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);
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} else if (op.op === "INVALIDATE") {
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let invalidRooms = [];
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const startIndex = op.range[0];
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for (let i = startIndex; i <= op.range[1]; i++) {
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invalidRooms.push(
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this.lists[listIndex].roomIndexToRoomId[i]
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case "INSERT": {
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console.log(
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"INSERT",
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listIndex,
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op.index,
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op.room_id,
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";",
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);
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delete this.lists[listIndex].roomIndexToRoomId[i];
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if (this.lists[listIndex].roomIndexToRoomId[op.index]) {
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// something is in this space, shift items out of the way
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if (gapIndex < 0) {
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// we haven't been told where to shift from, so make way for a new room entry.
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this.addEntry(listIndex, op.index);
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} else if (gapIndex > op.index) {
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// the gap is further down the list, shift every element to the right
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// starting at the gap so we can just shift each element in turn:
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// [A,B,C,_] gapIndex=3, op.index=0
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// [A,B,C,C] i=3
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// [A,B,B,C] i=2
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// [A,A,B,C] i=1
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// Terminate. We'll assign into op.index next.
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this.shiftRight(listIndex, gapIndex, op.index);
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} else if (gapIndex < op.index) {
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// the gap is further up the list, shift every element to the left
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// starting at the gap so we can just shift each element in turn
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this.shiftLeft(listIndex, op.index, gapIndex);
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}
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}
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// forget the gap, we don't need it anymore. This is outside the check for
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// a room being present in this index position because INSERTs always universally
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// forget the gap, not conditionally based on the presence of a room in the INSERT
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// position. Without this, DELETE 0; INSERT 0; would do the wrong thing.
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gapIndex = -1;
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this.lists[listIndex].roomIndexToRoomId[op.index] = op.room_id;
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break;
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}
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case "INVALIDATE": {
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const startIndex = op.range[0];
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for (let i = startIndex; i <= op.range[1]; i++) {
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delete this.lists[listIndex].roomIndexToRoomId[i];
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}
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console.log(
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"INVALIDATE",
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listIndex,
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op.range[0],
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op.range[1],
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";",
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);
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break;
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}
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case "SYNC": {
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const startIndex = op.range[0];
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for (let i = startIndex; i <= op.range[1]; i++) {
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const roomId = op.room_ids[i - startIndex];
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if (!roomId) {
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break; // we are at the end of list
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}
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this.lists[listIndex].roomIndexToRoomId[i] = roomId;
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}
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console.log(
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"SYNC",
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listIndex,
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op.range[0],
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op.range[1],
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(op.room_ids || []).join(" "),
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";",
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);
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break;
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}
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console.log(
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"INVALIDATE",
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listIndex,
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op.range[0],
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op.range[1],
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";"
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);
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}
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});
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if (gapIndex !== -1) {
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// we already have a DELETE operation to process, so process it
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// Everything higher than the gap needs to be shifted left.
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this.removeEntry(listIndex, gapIndex);
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}
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});
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this._invokeLifecycleListeners(LifecycleSyncComplete, resp);
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}
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}
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shiftRight(listIndex, hi, low) {
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// l h
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// 0,1,2,3,4 <- before
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// 0,1,2,2,3 <- after, hi is deleted and low is duplicated
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for (let i = hi; i > low; i--) {
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if (this.isIndexInRange(this.lists[listIndex], i)) {
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this.lists[listIndex].roomIndexToRoomId[i] =
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this.lists[listIndex].roomIndexToRoomId[
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i - 1
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];
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}
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}
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}
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shiftLeft(listIndex, hi, low) {
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// l h
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// 0,1,2,3,4 <- before
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// 0,1,3,4,4 <- after, low is deleted and hi is duplicated
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for (let i = low; i < hi; i++) {
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if (this.isIndexInRange(this.lists[listIndex], i)) {
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this.lists[listIndex].roomIndexToRoomId[i] =
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this.lists[listIndex].roomIndexToRoomId[
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i + 1
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];
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}
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}
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}
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removeEntry(listIndex, index) {
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// work out the max index
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let max = -1;
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for (const n in this.lists[listIndex].roomIndexToRoomId) {
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if (Number(n) > max) {
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max = Number(n);
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}
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}
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if (max < 0 || index > max) {
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return;
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}
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// Everything higher than the gap needs to be shifted left.
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this.shiftLeft(listIndex, max, index);
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delete this.lists[listIndex].roomIndexToRoomId[max];
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}
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addEntry(listIndex, index) {
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// work out the max index
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let max = -1;
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for (const n in this.lists[listIndex].roomIndexToRoomId) {
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if (Number(n) > max) {
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max = Number(n);
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}
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}
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if (max < 0 || index > max) {
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return;
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}
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// Everything higher than the gap needs to be shifted right, +1 so we don't delete the highest element
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this.shiftRight(listIndex, max+1, index);
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}
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isIndexInRange(list, i) {
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for (const r of list.activeRanges) {
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if (r[0] <= i && i <= r[1]) {
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return true;
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}
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}
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return false;
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}
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}
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const sleep = (ms) => {
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