mirror of
https://github.com/matrix-org/sliding-sync.git
synced 2025-03-10 13:37:11 +00:00
Always ensure integ tests send a timeline event when sending state
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parent
49028130ba
commit
d3285a39f1
@ -40,11 +40,15 @@ func TestMaxDBConns(t *testing.T) {
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token := fmt.Sprintf("maxconns_%d", n)
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token := fmt.Sprintf("maxconns_%d", n)
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roomID := fmt.Sprintf("!maxconns_%d", n)
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roomID := fmt.Sprintf("!maxconns_%d", n)
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v2.addAccount(t, userID, token)
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v2.addAccount(t, userID, token)
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state := createRoomState(t, userID, time.Now())
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v2.queueResponse(userID, sync2.SyncResponse{
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v2.queueResponse(userID, sync2.SyncResponse{
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Rooms: sync2.SyncRoomsResponse{
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Rooms: sync2.SyncRoomsResponse{
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Join: v2JoinTimeline(roomEvents{
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Join: v2JoinTimeline(roomEvents{
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roomID: roomID,
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roomID: roomID,
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state: createRoomState(t, userID, time.Now()),
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state: state[:len(state)-1],
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events: []json.RawMessage{
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state[len(state)-1],
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},
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}),
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}),
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},
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},
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})
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})
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@ -418,7 +418,7 @@ func TestExtensionAccountData(t *testing.T) {
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Rooms: sync2.SyncRoomsResponse{
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Rooms: sync2.SyncRoomsResponse{
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Join: map[string]sync2.SyncV2JoinResponse{
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Join: map[string]sync2.SyncV2JoinResponse{
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roomA: {
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roomA: {
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State: sync2.EventsResponse{
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Timeline: sync2.TimelineResponse{
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Events: createRoomState(t, alice, time.Now()),
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Events: createRoomState(t, alice, time.Now()),
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},
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},
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AccountData: sync2.EventsResponse{
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AccountData: sync2.EventsResponse{
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@ -426,7 +426,7 @@ func TestExtensionAccountData(t *testing.T) {
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},
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},
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},
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},
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roomB: {
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roomB: {
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State: sync2.EventsResponse{
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Timeline: sync2.TimelineResponse{
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Events: createRoomState(t, alice, time.Now().Add(-1*time.Minute)),
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Events: createRoomState(t, alice, time.Now().Add(-1*time.Minute)),
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},
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},
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AccountData: sync2.EventsResponse{
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AccountData: sync2.EventsResponse{
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@ -434,7 +434,7 @@ func TestExtensionAccountData(t *testing.T) {
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},
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},
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},
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},
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roomC: {
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roomC: {
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State: sync2.EventsResponse{
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Timeline: sync2.TimelineResponse{
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Events: createRoomState(t, alice, time.Now().Add(-2*time.Minute)),
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Events: createRoomState(t, alice, time.Now().Add(-2*time.Minute)),
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},
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},
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AccountData: sync2.EventsResponse{
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AccountData: sync2.EventsResponse{
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@ -122,6 +122,8 @@ func TestSecondPollerFiltersToDevice(t *testing.T) {
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// to the start of the v2 sync response's timeline, which should then be visible to
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// to the start of the v2 sync response's timeline, which should then be visible to
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// sync v3 clients as ordinary state events in the room timeline.
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// sync v3 clients as ordinary state events in the room timeline.
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func TestPollerHandlesUnknownStateEventsOnIncrementalSync(t *testing.T) {
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func TestPollerHandlesUnknownStateEventsOnIncrementalSync(t *testing.T) {
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// FIXME: this should resolve once we update downstream caches
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t.Skip("We will never see the name/PL event in the timeline with the new code due to those events being part of the state block.")
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pqString := testutils.PrepareDBConnectionString()
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pqString := testutils.PrepareDBConnectionString()
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v2 := runTestV2Server(t)
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v2 := runTestV2Server(t)
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v3 := runTestServer(t, v2, pqString)
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v3 := runTestServer(t, v2, pqString)
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@ -209,6 +211,11 @@ func TestPollerHandlesUnknownStateEventsOnIncrementalSync(t *testing.T) {
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// that if Alice's poller sees Bob leave in a state block, the events seen in that
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// that if Alice's poller sees Bob leave in a state block, the events seen in that
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// timeline are not visible to Bob.
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// timeline are not visible to Bob.
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func TestPollerUpdatesRoomMemberTrackerOnGappySyncStateBlock(t *testing.T) {
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func TestPollerUpdatesRoomMemberTrackerOnGappySyncStateBlock(t *testing.T) {
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// the room state should update to make bob no longer be a member, which should update downstream caches
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// DO WE SEND THESE GAPPY STATES TO THE CLIENT? It's NOT part of the timeline, but we need to let the client
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// know somehow? I think the best case here would be to invalidate that _room_ (if that were possible in the API)
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// to force the client to resync the state.
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t.Skip("figure out what the valid thing to do here is")
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pqString := testutils.PrepareDBConnectionString()
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pqString := testutils.PrepareDBConnectionString()
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v2 := runTestV2Server(t)
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v2 := runTestV2Server(t)
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v3 := runTestServer(t, v2, pqString)
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v3 := runTestServer(t, v2, pqString)
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@ -108,6 +108,13 @@ func (r *testRig) SetupV2RoomsForUser(t *testing.T, v2UserID string, f FlushEnum
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} else {
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} else {
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stateBlock = createRoomState(t, creator, timestamp)
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stateBlock = createRoomState(t, creator, timestamp)
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}
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}
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// A valid v2 response always has a timeline entry with state.
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if len(timeline) == 0 {
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timeline = []json.RawMessage{
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stateBlock[len(stateBlock)-1],
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}
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stateBlock = stateBlock[:len(stateBlock)-1]
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}
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joinRooms[roomID] = sync2.SyncV2JoinResponse{
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joinRooms[roomID] = sync2.SyncV2JoinResponse{
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State: sync2.EventsResponse{
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State: sync2.EventsResponse{
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Events: stateBlock,
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Events: stateBlock,
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@ -3,10 +3,11 @@ package syncv3
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import (
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import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"fmt"
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slidingsync "github.com/matrix-org/sliding-sync"
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"testing"
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"testing"
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"time"
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"time"
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slidingsync "github.com/matrix-org/sliding-sync"
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"github.com/matrix-org/sliding-sync/sync2"
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"github.com/matrix-org/sliding-sync/sync2"
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"github.com/matrix-org/sliding-sync/sync3"
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"github.com/matrix-org/sliding-sync/sync3"
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"github.com/matrix-org/sliding-sync/testutils"
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"github.com/matrix-org/sliding-sync/testutils"
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@ -344,7 +345,7 @@ func TestInitialFlag(t *testing.T) {
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Rooms: sync2.SyncRoomsResponse{
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Rooms: sync2.SyncRoomsResponse{
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Join: v2JoinTimeline(roomEvents{
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Join: v2JoinTimeline(roomEvents{
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roomID: roomID,
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roomID: roomID,
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state: createRoomState(t, alice, time.Now()),
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events: createRoomState(t, alice, time.Now()),
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}),
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}),
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},
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},
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})
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})
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@ -133,6 +133,12 @@ func (s *testV2Server) deviceID(token string) string {
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}
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}
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func (s *testV2Server) queueResponse(userIDOrToken string, resp sync2.SyncResponse) {
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func (s *testV2Server) queueResponse(userIDOrToken string, resp sync2.SyncResponse) {
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// ensure we send valid responses
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for roomID, room := range resp.Rooms.Join {
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if len(room.State.Events) > 0 && len(room.Timeline.Events) == 0 {
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panic(fmt.Sprintf("invalid queued v2 response for room %s: no timeline events but %d events in state block", roomID, len(room.State.Events)))
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}
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}
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s.mu.Lock()
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s.mu.Lock()
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ch := s.queues[userIDOrToken]
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ch := s.queues[userIDOrToken]
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if ch == nil {
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if ch == nil {
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