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https://github.com/onsonr/sonr.git
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* fix: correct HTTP error handling in gateway * refactor: migrate database and ORM to internal modules * feat: introduce taskfile build system for improved workflow management * refactor: update taskfiles to use relative paths * feat: add profile status field * refactor: move rendering logic to context package * fix: improve error handling in credentials retrieval * refactor: optimize HTTP request handling in Wasm environment * refactor: refactor config loading in motr command * chore: add process-compose for service management * chore: remove default task and update gum format command * fix: update project dependencies * refactor: improve code readability and maintainability * refactor: consolidate error handling components * refactor: update index handler to use new context package * refactor: consolidate database scripts and move to deploy directory * feat: Update flake.nix with development tools and environment configuration * fix: ignore flake.lock file * refactor: migrate build process to use taskfiles for improved modularity and maintainability * refactor: improve GatewayContext and reorganize handlers * refactor: Remove unused profile creation functions * (chore): templ generation * test: add test file for vaults.go * maintenance: remove defunct Discord server link * docs: update checks workflow documentation * test: remove obsolete vaults test file * refactor: move version bumping logic to release workflow
43 lines
922 B
Go
43 lines
922 B
Go
package context
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import (
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"bytes"
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"github.com/a-h/templ"
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"github.com/labstack/echo/v4"
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"github.com/onsonr/sonr/app/gateway/views"
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)
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func Render(c echo.Context, cmp templ.Component) error {
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// Create a buffer to store the rendered HTML
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buf := &bytes.Buffer{}
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// Render the component to the buffer
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err := cmp.Render(c.Request().Context(), buf)
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if err != nil {
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return err
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}
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// Set the content type
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c.Response().Header().Set(echo.HeaderContentType, echo.MIMETextHTML)
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// Write the buffered content to the response
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_, err = c.Response().Write(buf.Bytes())
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if err != nil {
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return err
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}
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c.Response().WriteHeader(200)
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return nil
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}
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func RenderError(c echo.Context, err error) error {
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return Render(c, views.ErrorView(err.Error()))
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}
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func RenderInitial(c echo.Context) error {
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return Render(c, views.InitialView())
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}
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func RenderLoading(c echo.Context) error {
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return Render(c, views.LoadingView())
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}
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