178 lines
4.8 KiB
Go

package sockets
import (
"context"
"io"
"net"
"os"
"syscall/js"
"time"
"github.com/syumai/workers/internal/jsutil"
)
func newSocket(ctx context.Context, sockVal js.Value, readDeadline, writeDeadline time.Time) *Socket {
ctx, cancel := context.WithCancel(ctx)
writerVal := sockVal.Get("writable").Call("getWriter")
readerVal := sockVal.Get("readable")
readCloser := jsutil.ConvertReadableStreamToReadCloser(readerVal)
return &Socket{
ctx: ctx,
cancel: cancel,
reader: readCloser,
writerVal: writerVal,
readDeadline: readDeadline,
writeDeadline: writeDeadline,
startTLS: func() js.Value { return sockVal.Call("startTls") },
close: func() { sockVal.Call("close") },
closeRead: func() { readCloser.Close() },
closeWrite: func() { writerVal.Call("close") },
}
}
type Socket struct {
ctx context.Context
cancel context.CancelFunc
reader io.Reader
writerVal js.Value
readDeadline time.Time
writeDeadline time.Time
startTLS func() js.Value
close func()
closeRead func()
closeWrite func()
}
var _ net.Conn = (*Socket)(nil)
// Read reads data from the connection.
// Read can be made to time out and return an error after a fixed
// time limit; see SetDeadline and SetReadDeadline.
func (t *Socket) Read(b []byte) (n int, err error) {
ctx, cancel := context.WithDeadline(t.ctx, t.readDeadline)
defer cancel()
done := make(chan struct{})
go func() {
n, err = t.reader.Read(b)
close(done)
}()
select {
case <-done:
return
case <-ctx.Done():
return 0, os.ErrDeadlineExceeded
}
}
// Write writes data to the connection.
// Write can be made to time out and return an error after a fixed
// time limit; see SetDeadline and SetWriteDeadline.
func (t *Socket) Write(b []byte) (n int, err error) {
ctx, cancel := context.WithDeadline(t.ctx, t.writeDeadline)
defer cancel()
done := make(chan struct{})
go func() {
arr := jsutil.NewUint8Array(len(b))
js.CopyBytesToJS(arr, b)
_, err = jsutil.AwaitPromise(t.writerVal.Call("write", arr))
// TODO: handle error
if err == nil {
n = len(b)
}
close(done)
}()
select {
case <-done:
return
case <-ctx.Done():
return 0, os.ErrDeadlineExceeded
}
}
// StartTLS upgrades an insecure socket to a secure one that uses TLS, returning a new *Socket.
func (t *Socket) StartTLS() *Socket {
return newSocket(t.ctx, t.startTLS(), t.readDeadline, t.writeDeadline)
}
// Close closes the connection.
// Any blocked Read or Write operations will be unblocked and return errors.
func (t *Socket) Close() error {
defer t.cancel()
t.close()
return nil
}
// CloseRead closes the read side of the connection.
func (t *Socket) CloseRead() error {
t.closeRead()
return nil
}
// CloseWrite closes the write side of the connection.
func (t *Socket) CloseWrite() error {
t.closeWrite()
return nil
}
// LocalAddr returns the local network address, if known.
func (t *Socket) LocalAddr() net.Addr {
return nil
}
// RemoteAddr returns the remote network address, if known.
func (t *Socket) RemoteAddr() net.Addr {
return nil
}
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
//
// A deadline is an absolute time after which I/O operations
// fail instead of blocking. The deadline applies to all future
// and pending I/O, not just the immediately following call to
// Read or Write. After a deadline has been exceeded, the
// connection can be refreshed by setting a deadline in the future.
//
// If the deadline is exceeded a call to Read or Write or to other
// I/O methods will return an error that wraps os.ErrDeadlineExceeded.
// This can be tested using errors.Is(err, os.ErrDeadlineExceeded).
// The error's Timeout method will return true, but note that there
// are other possible errors for which the Timeout method will
// return true even if the deadline has not been exceeded.
//
// An idle timeout can be implemented by repeatedly extending
// the deadline after successful Read or Write calls.
//
// A zero value for t means I/O operations will not time out.
func (t *Socket) SetDeadline(deadline time.Time) error {
t.SetReadDeadline(deadline)
t.SetWriteDeadline(deadline)
return nil
}
// SetReadDeadline sets the deadline for future Read calls
// and any currently-blocked Read call.
// A zero value for t means Read will not time out.
func (t *Socket) SetReadDeadline(deadline time.Time) error {
t.readDeadline = deadline
return nil
}
// SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means Write will not time out.
func (t *Socket) SetWriteDeadline(deadline time.Time) error {
t.writeDeadline = deadline
return nil
}