Beam/UITests/Sources/AuthenticationFlowCoordinatorTests.swift

103 lines
4.5 KiB
Swift
Raw Normal View History

//
// Copyright 2022-2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
// Please see LICENSE files in the repository root for full details.
//
import XCTest
@MainActor
class AuthenticationFlowCoordinatorUITests: XCTestCase {
func testLoginWithPassword() async throws {
// Given the authentication flow.
let app = Application.launch(.authenticationFlow)
// Splash Screen: Tap get started button
app.buttons[A11yIdentifiers.authenticationStartScreen.signIn].tap()
// Server Confirmation: Tap continue button
app.buttons[A11yIdentifiers.serverConfirmationScreen.continue].tap()
// Login Screen: Wait for continue button to appear
let continueButton = app.buttons[A11yIdentifiers.loginScreen.continue]
XCTAssertTrue(continueButton.waitForExistence(timeout: 2.0))
// Login Screen: Enter valid credentials
app.textFields[A11yIdentifiers.loginScreen.emailUsername].clearAndTypeText("alice\n", app: app)
app.secureTextFields[A11yIdentifiers.loginScreen.password].clearAndTypeText("12345678", app: app)
Screenshot tests (#130) * #9 Add snapshot testing library * #9 Create script to boot test simulators * #9 Create the UI test plan * #9 Create shared schemes for test targets * #9 Disable split view for UI tests * #9 Fix fastlane dependencies * #9 Add snapshot testing to the application * #9 assert screenshots * #9 fix swipe gestures on iPad * #9 Fix accessing items in session verification screen * #9 Workaround for flaky unit test * #9 Specify scheme for alpha build * #9 Add reference screenshots * Update python script path and check assets for png check * Update script path * Use static timezone for simulator time * Fix build after SwiftFormat * Add changelog * Upload failed screenshots artifact * Always upload artifacts * Update boot simulator script * Update simulator overridden time * Install pytz before tests * Get time from Ruby script * Disable SwiftUI animation when running UI tests * Update screenshots after animation setting * Include reference images in the artifact * Update matching precision * Update image matching precision & revert artifact content * Include Xcode result in the artifact * Update test output directory * Disable gradient on splash screen for tests * Tap next button explicitly * Wait a bit before checking alert * Wait 1 second * Run SwiftFormat on project * Ignore temporary screenshots * Fix most of the PR remarks * Fix conflicts * Bump Python version to 3 * Update reference screenshots for authentication screens * Update SwiftFormat * Fix flakey session verification test. * Update scheme. Co-authored-by: Doug <douglase@element.io>
2022-08-11 15:02:47 +03:00
try await app.assertScreenshot()
// Login Screen: Tap next
app.buttons[A11yIdentifiers.loginScreen.continue].tap()
}
Screenshot tests (#130) * #9 Add snapshot testing library * #9 Create script to boot test simulators * #9 Create the UI test plan * #9 Create shared schemes for test targets * #9 Disable split view for UI tests * #9 Fix fastlane dependencies * #9 Add snapshot testing to the application * #9 assert screenshots * #9 fix swipe gestures on iPad * #9 Fix accessing items in session verification screen * #9 Workaround for flaky unit test * #9 Specify scheme for alpha build * #9 Add reference screenshots * Update python script path and check assets for png check * Update script path * Use static timezone for simulator time * Fix build after SwiftFormat * Add changelog * Upload failed screenshots artifact * Always upload artifacts * Update boot simulator script * Update simulator overridden time * Install pytz before tests * Get time from Ruby script * Disable SwiftUI animation when running UI tests * Update screenshots after animation setting * Include reference images in the artifact * Update matching precision * Update image matching precision & revert artifact content * Include Xcode result in the artifact * Update test output directory * Disable gradient on splash screen for tests * Tap next button explicitly * Wait a bit before checking alert * Wait 1 second * Run SwiftFormat on project * Ignore temporary screenshots * Fix most of the PR remarks * Fix conflicts * Bump Python version to 3 * Update reference screenshots for authentication screens * Update SwiftFormat * Fix flakey session verification test. * Update scheme. Co-authored-by: Doug <douglase@element.io>
2022-08-11 15:02:47 +03:00
func testLoginWithIncorrectPassword() async throws {
// Given the authentication flow.
let app = Application.launch(.authenticationFlow)
// Splash Screen: Tap get started button
app.buttons[A11yIdentifiers.authenticationStartScreen.signIn].tap()
// Server Confirmation: Tap continue button
app.buttons[A11yIdentifiers.serverConfirmationScreen.continue].tap()
// Login Screen: Wait for continue button to appear
let continueButton = app.buttons[A11yIdentifiers.loginScreen.continue]
XCTAssertTrue(continueButton.waitForExistence(timeout: 2.0))
// Login Screen: Enter invalid credentials
app.textFields[A11yIdentifiers.loginScreen.emailUsername].clearAndTypeText("alice", app: app)
app.secureTextFields[A11yIdentifiers.loginScreen.password].clearAndTypeText("87654321", app: app)
Screenshot tests (#130) * #9 Add snapshot testing library * #9 Create script to boot test simulators * #9 Create the UI test plan * #9 Create shared schemes for test targets * #9 Disable split view for UI tests * #9 Fix fastlane dependencies * #9 Add snapshot testing to the application * #9 assert screenshots * #9 fix swipe gestures on iPad * #9 Fix accessing items in session verification screen * #9 Workaround for flaky unit test * #9 Specify scheme for alpha build * #9 Add reference screenshots * Update python script path and check assets for png check * Update script path * Use static timezone for simulator time * Fix build after SwiftFormat * Add changelog * Upload failed screenshots artifact * Always upload artifacts * Update boot simulator script * Update simulator overridden time * Install pytz before tests * Get time from Ruby script * Disable SwiftUI animation when running UI tests * Update screenshots after animation setting * Include reference images in the artifact * Update matching precision * Update image matching precision & revert artifact content * Include Xcode result in the artifact * Update test output directory * Disable gradient on splash screen for tests * Tap next button explicitly * Wait a bit before checking alert * Wait 1 second * Run SwiftFormat on project * Ignore temporary screenshots * Fix most of the PR remarks * Fix conflicts * Bump Python version to 3 * Update reference screenshots for authentication screens * Update SwiftFormat * Fix flakey session verification test. * Update scheme. Co-authored-by: Doug <douglase@element.io>
2022-08-11 15:02:47 +03:00
// Login Screen: Tap continue
XCTAssertTrue(continueButton.isEnabled)
continueButton.tap()
// Then login should fail.
XCTAssertTrue(app.alerts.element.waitForExistence(timeout: 2.0), "An error alert should be shown when attempting login with invalid credentials.")
}
func testLoginWithUnsupportedUserID() async throws {
// Given the authentication flow.
let app = Application.launch(.authenticationFlow)
// Splash Screen: Tap get started button
app.buttons[A11yIdentifiers.authenticationStartScreen.signIn].tap()
// Server Confirmation: Tap continue button
app.buttons[A11yIdentifiers.serverConfirmationScreen.continue].tap()
// Login Screen: Wait for continue button to appear
let continueButton = app.buttons[A11yIdentifiers.loginScreen.continue]
XCTAssertTrue(continueButton.waitForExistence(timeout: 2.0))
// When entering a username on a homeserver with an unsupported flow.
app.textFields[A11yIdentifiers.loginScreen.emailUsername].clearAndTypeText("@test:server.net\n", app: app)
// Then the screen should not allow login to continue.
try await app.assertScreenshot()
}
func testSelectingOIDCServer() {
// Given the authentication flow.
let app = Application.launch(.authenticationFlow)
// Splash Screen: Tap get started button
app.buttons[A11yIdentifiers.authenticationStartScreen.signIn].tap()
// Server Confirmation: Tap change server button
app.buttons[A11yIdentifiers.serverConfirmationScreen.changeServer].tap()
// Server Selection: Clear the default, enter OIDC server and continue.
app.textFields[A11yIdentifiers.changeServerScreen.server].clearAndTypeText("company.com\n", app: app)
// Server Confirmation: Tap continue button
app.buttons[A11yIdentifiers.serverConfirmationScreen.continue].tap()
// Then the login form shouldn't be shown as OIDC will be used instead.
XCTAssertFalse(app.buttons[A11yIdentifiers.loginScreen.continue].waitForExistence(timeout: 1), "The login screen should not be shown after selecting a homeserver with OIDC.")
}
}