Beam/ElementX/Sources/AppCoordinator.swift

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Swift
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//
// Copyright 2022 New Vector Ltd
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//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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//
import Combine
import MatrixRustSDK
import UIKit
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struct ServiceLocator {
fileprivate static var serviceLocator: ServiceLocator?
static var shared: ServiceLocator {
guard let serviceLocator = serviceLocator else {
fatalError("The service locator should be setup at this point")
}
return serviceLocator
}
let userIndicatorPresenter: UserIndicatorTypePresenter
}
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
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class AppCoordinator: Coordinator {
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private let window: UIWindow
private let stateMachine: AppCoordinatorStateMachine
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private let mainNavigationController: UINavigationController
private let splashViewController: UIViewController
private let navigationRouter: NavigationRouter
private let userSessionStore: UserSessionStoreProtocol
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Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
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private var userSession: UserSessionProtocol! {
didSet {
deobserveUserSessionChanges()
if let userSession = userSession, !userSession.isSoftLogout {
observeUserSessionChanges()
}
}
}
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private let bugReportService: BugReportServiceProtocol
private let screenshotDetector: ScreenshotDetector
private let backgroundTaskService: BackgroundTaskServiceProtocol
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private var loadingIndicator: UserIndicator?
private var statusIndicator: UserIndicator?
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
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private var cancellables = Set<AnyCancellable>()
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var childCoordinators: [Coordinator] = []
init() {
stateMachine = AppCoordinatorStateMachine()
bugReportService = BugReportService(withBaseURL: BuildSettings.bugReportServiceBaseURL, sentryURL: BuildSettings.bugReportSentryURL)
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splashViewController = SplashViewController()
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
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mainNavigationController = ElementNavigationController(rootViewController: splashViewController)
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
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mainNavigationController.navigationBar.prefersLargeTitles = true
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window = UIWindow(frame: UIScreen.main.bounds)
window.rootViewController = mainNavigationController
window.tintColor = .element.accent
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navigationRouter = NavigationRouter(navigationController: mainNavigationController)
ServiceLocator.serviceLocator = ServiceLocator(userIndicatorPresenter: UserIndicatorTypePresenter(presentingViewController: mainNavigationController))
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guard let bundleIdentifier = Bundle.main.bundleIdentifier else {
fatalError("Should have a valid bundle identifier at this point")
}
backgroundTaskService = UIKitBackgroundTaskService(withApplication: UIApplication.shared)
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userSessionStore = UserSessionStore(bundleIdentifier: bundleIdentifier,
backgroundTaskService: backgroundTaskService)
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screenshotDetector = ScreenshotDetector()
screenshotDetector.callback = processScreenshotDetection
setupStateMachine()
setupLogging()
// Benchmark.trackingEnabled = true
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}
func start() {
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window.makeKeyAndVisible()
stateMachine.processEvent(userSessionStore.hasSessions ? .startWithExistingSession : .startWithAuthentication)
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}
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
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func stop() {
hideLoadingIndicator()
}
// MARK: - Private
private func setupLogging() {
let loggerConfiguration = MXLogConfiguration()
#if DEBUG
// This exposes the full Rust side tracing subscriber filter for more flexibility.
// We can filter by level, crate and even file. See more details here:
// https://docs.rs/tracing-subscriber/0.2.7/tracing_subscriber/filter/struct.EnvFilter.html#examples
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
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setupTracing(configuration: "warn,hyper=warn,sled=warn,matrix_sdk_sled=warn")
loggerConfiguration.logLevel = .debug
#else
setupTracing(configuration: "info,hyper=warn,sled=warn,matrix_sdk_sled=warn")
loggerConfiguration.logLevel = .info
#endif
// Avoid redirecting NSLogs to files if we are attached to a debugger.
if isatty(STDERR_FILENO) == 0 {
loggerConfiguration.redirectLogsToFiles = true
}
MXLog.configure(loggerConfiguration)
}
// swiftlint:disable:next cyclomatic_complexity
private func setupStateMachine() {
stateMachine.addTransitionHandler { [weak self] context in
guard let self = self else { return }
switch (context.fromState, context.event, context.toState) {
case (.initial, .startWithAuthentication, .signedOut):
self.startAuthentication()
case (.signedOut, .succeededSigningIn, .homeScreen):
self.presentHomeScreen()
case (.initial, .startWithExistingSession, .restoringSession):
self.showLoadingIndicator()
self.restoreUserSession()
case (.restoringSession, .failedRestoringSession, .signedOut):
self.hideLoadingIndicator()
self.showLoginErrorToast()
case (.restoringSession, .succeededRestoringSession, .homeScreen):
self.hideLoadingIndicator()
self.presentHomeScreen()
case(_, _, .roomScreen(let roomId)):
self.presentRoomWithIdentifier(roomId)
case(.roomScreen(let roomId), .dismissedRoomScreen, .homeScreen):
self.tearDownDismissedRoomScreen(roomId)
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
case (_, .signOut, .signingOut):
self.showLoadingIndicator()
self.tearDownUserSession()
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
case (.signingOut, .completedSigningOut, .signedOut):
self.presentSplashScreen()
self.hideLoadingIndicator()
case (_, .remoteSignOut(let isSoft), .remoteSigningOut):
self.showLoadingIndicator()
self.tearDownUserSession(isSoftLogout: isSoft)
case (.remoteSigningOut(let isSoft), .completedSigningOut, .signedOut):
self.presentSplashScreen(isSoftLogout: isSoft)
self.hideLoadingIndicator()
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
case (.homeScreen, .showSessionVerificationScreen, .sessionVerificationScreen):
self.presentSessionVerification()
case (.sessionVerificationScreen, .dismissedSessionVerificationScreen, .homeScreen):
self.tearDownDismissedSessionVerificationScreen()
default:
fatalError("Unknown transition: \(context)")
}
}
stateMachine.addErrorHandler { context in
fatalError("Failed transition with context: \(context)")
}
}
private func restoreUserSession() {
Task {
switch await userSessionStore.restoreUserSession() {
case .success(let userSession):
self.userSession = userSession
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
if userSession.isSoftLogout {
stateMachine.processEvent(.remoteSignOut(isSoft: true))
} else {
stateMachine.processEvent(.succeededRestoringSession)
}
case .failure:
MXLog.error("Failed to restore an existing session.")
stateMachine.processEvent(.failedRestoringSession)
}
}
}
private func startAuthentication() {
let authenticationService = AuthenticationServiceProxy(userSessionStore: userSessionStore)
let coordinator = AuthenticationCoordinator(authenticationService: authenticationService,
navigationRouter: navigationRouter)
coordinator.delegate = self
add(childCoordinator: coordinator)
coordinator.start()
2022-02-14 18:05:21 +02:00
}
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
private func startAuthenticationSoftLogout() {
Task {
var displayName = ""
if case .success(let name) = await userSession.clientProxy.loadUserDisplayName() {
displayName = name
}
let credentials = SoftLogoutCredentials(userId: userSession.userID,
homeserverName: userSession.homeserver,
userDisplayName: displayName,
deviceId: userSession.deviceId)
let authenticationService = AuthenticationServiceProxy(userSessionStore: userSessionStore)
_ = await authenticationService.configure(for: userSession.homeserver)
let parameters = SoftLogoutCoordinatorParameters(authenticationService: authenticationService,
credentials: credentials,
keyBackupNeeded: false)
let coordinator = SoftLogoutCoordinator(parameters: parameters)
coordinator.callback = { result in
switch result {
case .signedIn(let session):
self.userSession = session
self.remove(childCoordinator: coordinator)
self.stateMachine.processEvent(.succeededSigningIn)
case .clearAllData:
// clear user data
self.userSessionStore.logout(userSession: self.userSession)
self.userSession = nil
self.remove(childCoordinator: coordinator)
self.startAuthentication()
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
}
}
add(childCoordinator: coordinator)
coordinator.start()
navigationRouter.setRootModule(coordinator)
}
}
2022-02-14 18:05:21 +02:00
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
private func tearDownUserSession(isSoftLogout: Bool = false) {
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
userSession.clientProxy.stopSync()
deobserveUserSessionChanges()
if !isSoftLogout {
Task {
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
// first log out from the server
_ = await userSession.clientProxy.logout()
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
// regardless of the result, clear user data
userSessionStore.logout(userSession: userSession)
userSession = nil
}
}
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
// complete logging out
stateMachine.processEvent(.completedSigningOut)
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
}
private func presentSplashScreen(isSoftLogout: Bool = false) {
if let presentedCoordinator = childCoordinators.first {
remove(childCoordinator: presentedCoordinator)
}
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
mainNavigationController.setViewControllers([splashViewController], animated: false)
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
if isSoftLogout {
startAuthenticationSoftLogout()
} else {
startAuthentication()
}
2022-02-14 18:05:21 +02:00
}
private func presentHomeScreen() {
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
userSession.clientProxy.startSync()
let parameters = HomeScreenCoordinatorParameters(userSession: userSession,
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
attributedStringBuilder: AttributedStringBuilder())
2022-03-17 18:09:29 +02:00
let coordinator = HomeScreenCoordinator(parameters: parameters)
2022-02-14 18:05:21 +02:00
coordinator.callback = { [weak self] action in
guard let self = self else { return }
switch action {
2022-06-06 12:38:07 +03:00
case .presentRoom(let roomIdentifier):
self.stateMachine.processEvent(.showRoomScreen(roomId: roomIdentifier))
2022-06-06 12:38:07 +03:00
case .presentSettings:
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
self.presentSettingsScreen()
case .presentBugReport:
self.presentBugReportScreen()
case .verifySession:
self.stateMachine.processEvent(.showSessionVerificationScreen)
case .signOut:
self.stateMachine.processEvent(.signOut)
}
}
2022-02-14 18:05:21 +02:00
add(childCoordinator: coordinator)
navigationRouter.setRootModule(coordinator)
2022-06-06 12:38:07 +03:00
if bugReportService.crashedLastRun {
showCrashPopup()
}
}
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
private func observeUserSessionChanges() {
userSession.callbacks
.receive(on: DispatchQueue.main)
.sink { [weak self] callback in
guard let self = self else { return }
switch callback {
case .didReceiveAuthError(let isSoftLogout):
self.stateMachine.processEvent(.remoteSignOut(isSoft: isSoftLogout))
case .updateRestoreTokenNeeded:
if let userSession = self.userSession {
_ = self.userSessionStore.refreshRestoreToken(for: userSession)
}
default:
break
}
}
.store(in: &cancellables)
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
}
private func deobserveUserSessionChanges() {
cancellables.forEach { $0.cancel() }
cancellables.removeAll()
}
2022-02-14 18:05:21 +02:00
// MARK: Rooms
private func presentRoomWithIdentifier(_ roomIdentifier: String) {
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
guard let roomProxy = userSession.clientProxy.roomForIdentifier(roomIdentifier) else {
MXLog.error("Invalid room identifier: \(roomIdentifier)")
return
}
let userId = userSession.clientProxy.userIdentifier
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
let timelineItemFactory = RoomTimelineItemFactory(userID: userId,
mediaProvider: userSession.mediaProvider,
roomProxy: roomProxy,
attributedStringBuilder: AttributedStringBuilder())
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
let timelineController = RoomTimelineController(userId: userId,
roomId: roomIdentifier,
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
timelineProvider: roomProxy.timelineProvider,
timelineItemFactory: timelineItemFactory,
mediaProvider: userSession.mediaProvider,
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
roomProxy: roomProxy)
let parameters = RoomScreenCoordinatorParameters(timelineController: timelineController,
2022-09-23 17:52:08 +03:00
mediaProvider: userSession.mediaProvider,
roomName: roomProxy.displayName ?? roomProxy.name,
2022-09-23 17:52:08 +03:00
roomAvatarUrl: roomProxy.avatarURL)
let coordinator = RoomScreenCoordinator(parameters: parameters)
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
add(childCoordinator: coordinator)
navigationRouter.push(coordinator) { [weak self] in
guard let self = self else { return }
self.stateMachine.processEvent(.dismissedRoomScreen)
}
}
private func tearDownDismissedRoomScreen(_ roomId: String) {
guard let coordinator = childCoordinators.last as? RoomScreenCoordinator else {
fatalError("Invalid coordinator hierarchy: \(childCoordinators)")
}
remove(childCoordinator: coordinator)
}
// MARK: Settings
private func presentSettingsScreen() {
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
let navController = ElementNavigationController()
let newNavigationRouter = NavigationRouter(navigationController: navController)
let parameters = SettingsCoordinatorParameters(navigationRouter: newNavigationRouter,
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userSession: userSession,
bugReportService: bugReportService)
let coordinator = SettingsCoordinator(parameters: parameters)
coordinator.callback = { [weak self] action in
guard let self = self else { return }
switch action {
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
case .dismiss:
self.dismissSettingsScreen()
case .logout:
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
self.dismissSettingsScreen()
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
2022-09-15 12:41:37 +03:00
self.stateMachine.processEvent(.signOut)
}
}
2022-06-06 12:38:07 +03:00
add(childCoordinator: coordinator)
coordinator.start()
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
navController.viewControllers = [coordinator.toPresentable()]
navigationRouter.present(navController, animated: true)
}
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
@objc
private func dismissSettingsScreen() {
MXLog.debug("dismissSettingsScreen")
guard let coordinator = childCoordinators.first(where: { $0 is SettingsCoordinator }) else {
return
2022-06-06 12:38:07 +03:00
}
Sliding Sync + New Timeline API (#189) * Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
2022-09-21 11:21:58 +03:00
navigationRouter.dismissModule()
2022-06-06 12:38:07 +03:00
remove(childCoordinator: coordinator)
}
2022-06-06 12:38:07 +03:00
private func showCrashPopup() {
let alert = UIAlertController(title: nil,
message: ElementL10n.sendBugReportAppCrashed,
preferredStyle: .alert)
alert.addAction(UIAlertAction(title: ElementL10n.no, style: .cancel))
alert.addAction(UIAlertAction(title: ElementL10n.yes, style: .default) { [weak self] _ in
self?.presentBugReportScreen()
})
navigationRouter.present(alert, animated: true)
}
private func processScreenshotDetection(image: UIImage?, error: Error?) {
MXLog.debug("Detected screenshot: \(String(describing: image)), error: \(String(describing: error))")
2022-06-06 12:38:07 +03:00
let alert = UIAlertController(title: ElementL10n.screenshotDetectedTitle,
message: ElementL10n.screenshotDetectedMessage,
preferredStyle: .alert)
alert.addAction(UIAlertAction(title: ElementL10n.no, style: .cancel))
alert.addAction(UIAlertAction(title: ElementL10n.yes, style: .default) { [weak self] _ in
self?.presentBugReportScreen(for: image)
})
navigationRouter.present(alert, animated: true)
}
private func presentBugReportScreen(for image: UIImage? = nil) {
let parameters = BugReportCoordinatorParameters(bugReportService: bugReportService,
screenshot: image)
let coordinator = BugReportCoordinator(parameters: parameters)
coordinator.completion = { [weak self, weak coordinator] in
guard let self = self, let coordinator = coordinator else { return }
self.navigationRouter.dismissModule(animated: true)
self.remove(childCoordinator: coordinator)
}
add(childCoordinator: coordinator)
coordinator.start()
let navController = ElementNavigationController(rootViewController: coordinator.toPresentable())
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navController.navigationBar.topItem?.leftBarButtonItem = UIBarButtonItem(barButtonSystemItem: .cancel,
target: self,
action: #selector(dismissBugReportScreen))
navController.isModalInPresentation = true
navigationRouter.present(navController, animated: true)
}
@objc
private func dismissBugReportScreen() {
MXLog.debug("dismissBugReportScreen")
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guard let bugReportCoordinator = childCoordinators.first(where: { $0 is BugReportCoordinator }) else {
return
}
navigationRouter.dismissModule()
remove(childCoordinator: bugReportCoordinator)
}
// MARK: Session verification
private func presentSessionVerification() {
Task {
guard let sessionVerificationController = userSession.sessionVerificationController else {
fatalError("The sessionVerificationController should aways be valid at this point")
}
let parameters = SessionVerificationCoordinatorParameters(sessionVerificationControllerProxy: sessionVerificationController)
let coordinator = SessionVerificationCoordinator(parameters: parameters)
coordinator.callback = { [weak self] in
self?.navigationRouter.dismissModule()
self?.stateMachine.processEvent(.dismissedSessionVerificationScreen)
}
add(childCoordinator: coordinator)
navigationRouter.present(coordinator)
coordinator.start()
}
}
private func tearDownDismissedSessionVerificationScreen() {
guard let coordinator = childCoordinators.last as? SessionVerificationCoordinator else {
fatalError("Invalid coordinator hierarchy: \(childCoordinators)")
}
remove(childCoordinator: coordinator)
}
// MARK: Toasts and loading indicators
private func showLoadingIndicator() {
loadingIndicator = ServiceLocator.shared.userIndicatorPresenter.present(.loading(label: ElementL10n.loading, isInteractionBlocking: true))
}
private func hideLoadingIndicator() {
loadingIndicator = nil
}
private func showLoginErrorToast() {
statusIndicator = ServiceLocator.shared.userIndicatorPresenter.present(.error(label: "Failed logging in"))
}
Log out (#174) * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
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}
// MARK: - AuthenticationCoordinatorDelegate
extension AppCoordinator: AuthenticationCoordinatorDelegate {
func authenticationCoordinator(_ authenticationCoordinator: AuthenticationCoordinator, didLoginWithSession userSession: UserSessionProtocol) {
self.userSession = userSession
remove(childCoordinator: authenticationCoordinator)
stateMachine.processEvent(.succeededSigningIn)
}
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}