Prepare next release

This commit is contained in:
Doug 2022-07-28 14:39:43 +01:00
parent 87b2a41a69
commit 6c33b3fe7f
30 changed files with 49 additions and 30 deletions

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## Changes in 1.0.2 (2022-07-28)
✨ Features
- Implement rageshake service. ([#23](https://github.com/vector-im/element-x-ios/issues/23))
- Add filtering for rooms by name. ([#26](https://github.com/vector-im/element-x-ios/issues/26))
- Settings screen minimal implementation. ([#37](https://github.com/vector-im/element-x-ios/issues/37))
- Perform password login using the Rust authentication service. ([#40](https://github.com/vector-im/element-x-ios/issues/40))
- DesignKit: Add initial implementation of DesignKit to the repo as a Swift package. ([#43](https://github.com/vector-im/element-x-ios/issues/43))
- Room timeline: Add plain styler and add timeline option in settings screen. ([#92](https://github.com/vector-im/element-x-ios/issues/92))
- Implement and use background tasks. ([#99](https://github.com/vector-im/element-x-ios/issues/99))
🙌 Improvements
- Implement new ClientBuilder pattern for login ([#120](https://github.com/vector-im/element-x-ios/pull/120))
- Flatten the room list by removing the encrypted groups. ([#121](https://github.com/vector-im/element-x-ios/pull/121))
- Add AuthenticationService and missing UI tests on the flow. ([#126](https://github.com/vector-im/element-x-ios/pull/126))
- Room: Use bubbles in the timeline. ([#34](https://github.com/vector-im/element-x-ios/issues/34))
- Room: Add header view containing room avatar and encryption badge. ([#35](https://github.com/vector-im/element-x-ios/issues/35))
- Add the splash, login and server selection screens from Element iOS along with a UserSessionStore. ([#40](https://github.com/vector-im/element-x-ios/issues/40))
- DesignKit: Add DesignKit to the ElementX project, style the login screen with it and tint the whole app. ([#43](https://github.com/vector-im/element-x-ios/issues/43))
- Settings: Auto dismiss bug report screen and show a success indicator when bug report completed. ([#76](https://github.com/vector-im/element-x-ios/issues/76))
- Bug report: Add GH labels. ([#77](https://github.com/vector-im/element-x-ios/issues/77))
- Danger: Add a check for png files and warn to use SVG and PDF files. ([#87](https://github.com/vector-im/element-x-ios/issues/87))
- Add localizations to UI tests target and add some checks. ([#101](https://github.com/vector-im/element-x-ios/issues/101))
🐛 Bugfixes
- ElementInfoPlist: Use custom template for Info.plist. ([#71](https://github.com/vector-im/element-x-ios/issues/71))
- Add a sync limit of 20 timeline items and prefill rooms with this number of events when calculating the last message. ([#93](https://github.com/vector-im/element-x-ios/issues/93))
🧱 Build
- Add swiftformat to the project and run it for the first time. ([#129](https://github.com/vector-im/element-x-ios/pull/129))
- Use v0.0.1 of the DesignTokens package. ([#78](https://github.com/vector-im/element-x-ios/pull/78))
- Update to v0.0.2 of the DesignTokens package. ([#90](https://github.com/vector-im/element-x-ios/pull/90))
- Fix Danger's changelog detection. ([#74](https://github.com/vector-im/element-x-ios/issues/74))
🚧 In development 🚧
- Add a proof of concept implementation for login with OIDC. ([#42](https://github.com/vector-im/element-x-ios/issues/42))
Others
- Add Screen as a suffix to all screens and tidy up the template. ([#125](https://github.com/vector-im/element-x-ios/pull/125))
- Fix project urls in Towncrier configuration. ([#96](https://github.com/vector-im/element-x-ios/issues/96))

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@ -2391,7 +2391,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.0.2;
MARKETING_VERSION = 1.0.3;
PRODUCT_BUNDLE_IDENTIFIER = io.element.elementx;
PRODUCT_NAME = ElementX;
SDKROOT = iphoneos;
@ -2414,7 +2414,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.0.2;
MARKETING_VERSION = 1.0.3;
PRODUCT_BUNDLE_IDENTIFIER = io.element.elementx;
PRODUCT_NAME = ElementX;
SDKROOT = iphoneos;

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PRODUCT_NAME: ElementX
PRODUCT_BUNDLE_IDENTIFIER: io.element.elementx
APP_GROUP_IDENTIFIER: group.io.element
MARKETING_VERSION: 1.0.2
MARKETING_VERSION: 1.0.3
CURRENT_PROJECT_VERSION: 1
DEVELOPMENT_TEAM: 7J4U792NQT
CODE_SIGN_ENTITLEMENTS: ElementX/SupportingFiles/ElementX.entitlements

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Add localizations to UI tests target and add some checks.

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Implement rageshake service.

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Add filtering for rooms by name.

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Room: Use bubbles in the timeline.

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Room: Add header view containing room avatar and encryption badge.

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Settings screen minimal implementation.

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Add the splash, login and server selection screens from Element iOS along with a UserSessionStore.

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Perform password login using the Rust authentication service.

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Add a proof of concept implementation for login with OIDC.

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DesignKit: Add DesignKit to the ElementX project, style the login screen with it and tint the whole app.

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DesignKit: Add initial implementation of DesignKit to the repo as a Swift package.

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ElementInfoPlist: Use custom template for Info.plist.

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Fix Danger's changelog detection.

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Settings: Auto dismiss bug report screen and show a success indicator when bug report completed.

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Bug report: Add GH labels.

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Danger: Add a check for png files and warn to use SVG and PDF files.

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Room timeline: Add plain styler and add timeline option in settings screen.

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Add a sync limit of 20 timeline items and prefill rooms with this number of events when calculating the last message.

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Fix project urls in Towncrier configuration.

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Implement and use background tasks.

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Implement new ClientBuilder pattern for login

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Flatten the room list by removing the encrypted groups.

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Add Screen as a suffix to all screens and tidy up the template.

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Add AuthenticationService and missing UI tests on the flow.

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Add swiftformat to the project and run it for the first time.

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Use v0.0.1 of the DesignTokens package.

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Update to v0.0.2 of the DesignTokens package.