* NotificationManager tests
* More unit tests
* More tests, moved classes to separate files
* Removed warnings
* UserNotificationCenterProtocol as AnyObject
* Reverted back Package.resolved
* Add the message delivery status to the plain timeline styler and display it outside of the main content
* Fix glitchy timeline scroll to bottom button
* Fixed bubbled reactions padding
* Simplified the emoji picker, double tapping a timeline item directly opens it now and added a context menu option. Linked it to rust side reaction sending
* Fix the sliding sync cold cache: treat invalidated rooms as filled
* Make splash screen view full screen
* Fix the offline indicator popping up when first setting up the network monitor
* Expose presentationDetents on the NavigationStackCoordinator and start using them for the EmojiPicker
* Fix link tint color
* Linked TimelineReactionsView reaction sending
* Remove now unused/unnecessary classes
* Add changelog
* Fix formatting issue
* Create screen module
* Display details on header tap
* Add strings
* Add room avatar size on details
* Update members method signature
* Use room proxy values
* Create room members screen
* Display room members on tap
* Update previews and mock room proxy
* Commit project file
* Various tweaks and cleanup following code review
* More small tweaks + UI and screenshot tests
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Switch back to using slidingSync rooms for timeline listeners
* Expose 2 types of slidingSync views from the clientProxy and combine their results for the roomList
* Fix breaking api changes
* Remove sender mxids from the room list (until rust provides resolved display names)
* Bump RustSDK to v1.0.22-alpha
* Rename originServerTs to timestamp throughout
* Simplified sliding sync view list merging
* Rollback some SS changes as things still don't work properly
* Revert "Switch back to using slidingSync rooms for timeline listeners"
This reverts commit 1d6a6c09d8ddf386edefbe0ac6beaf52cc333fba.
* Fixes#361 - Reset everything if the app has been deleted since the last run
* Cleaned up and renamed the ElementSettings to ApplicationSettings. Removed its singleton and moved it to the service locator.
* Moved the ApplicationSettings to the Application folder
* Merged together the BuildSettings and ApplicationSettings
* Reset the UserDefaults too when resetting the application state
* Rename ServiceLocator.applicationSettings to just settings
* Fix indentation
* Rename ApplicationSettings to AppSettings
* Various tweaks following code review
* Fix unit tests
* Increase integration tests time limits again as they're still ocasionally failing
* Fixed NavigationRootCoordinator name in logs
* Refactor UI tests hierarchy and introduce new userFlowScreen
* Introduce a RoomTimelineControllerFactory so that it can be mocked in the UserFlow UI tests
* Start using a mock timeline controller for the UserSession flows
* Remove the WeakDictionary dependency and replce it with a plain NSMapTable in the BackgroundTaskService
* Allow multiple UITests screenshots per screen
* Prevent the view hierarchy changing when taking screenshots
* Add UserSessionScreen UI tests
* Fix label triaging workflow project identifier as per vector-im/element-ios/pull/7150
* Fix settings screen tests
* Fix roomPlainNoAvatar and roomEncryptedWithAvatar UI tests
* Fix modal server selection screen UI tests
* Fix bug report and login screen UI tests
* Fix text typing missing characters on UI tests
* Fix sliding sync configuration on integration tests
* Stop crashing if not finding a particular room through the MockClientProxy
Rename navigation components: SplitScreenCoordinator -> NavigationSplitCoordinator, StackScreenCoordinator -> NavigationStackCoordinator and SingleScreenCoordinator -> NavigationRootCoordinator
[0c161039] Tweak navigation logging
[826c19cf] Move the navigation dismissal callbacks to the NavigationModule, add SingleScreenCoordinator tests
[b8830d9c] Add tests
[252ad119] Merge the StackScreenCoordinator and SplitScreenCoordinators into a single file and stop publicly exposing their internal workings. Add more documentation.
[37671699] Cleanup navigation logging
[51406184] Use the parent SplitScreenCoordinator to present embedded StackScreenCoordinator sheets
[b94b04c9] Retract the room "syncing" indicator when dismissing a room
[1467b0ac] Correctly move to the no room selected state when popping in compact layouts
[10bf2ad8] Allow nilling root coordinators, replace present/dismiss sheet with setSheetCoordinator(?)
[33716784] Add single screen coordinator fade transition animation
[3cbe65e7] Prevent the timeline table view from being reused between different rooms
[9c94c50b] Move files around
[c10b6bc5] Adapt the user session state machine to the split layout
[7115a319] Fix unit and UI tests
[1ece59e8] Fix login flows
[6884dc3b] Use modules everywhere the underlying object is a NavigationModule
[ab08d44c] Rename navigation components to: SingleScreenCoordinator, SplitScreenCoordinator and StackScreenCoordinator
[ada2be57] Add SplitNavigationController
* Remove the navigationRootCoordinator from the UserSessionFlowCoordinator
* Screens template
* Loading and parsing
* Gridview
* New json
* Search method
* Unit tests
* Added emoji provider state
* Removed containsIgnoringCase
* Added plus icon, added double tap gesture, dismiss sheet after selecting emoji
* Renamed EmojisProvider to EmojiProvider
* Renamed EmojiPickerScreenScreen
* Extra padding
* Renamed EmojisLoaderProtocol
* Category names
* Moved method into public section of the class
* Return all categories when search string is empty
* Added cancel button and tittle
* Removed empty lines
* Removed swiftlint warning
* Resume other app's music when video playback finished
* Remove old media player
* Add `isModallyPresented` into the video player screen
* Create image viewer screen
* Add test screen identifier
* Display image viewer when message tapped
* Fix template script unit test path
* Tweaks on scaling
* Commit project file
* Add changelog
* Ignore safe areas on the file preview screen
* Display images in preview
* Remove image viewer screen
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Set visible ranges on the home screen sliding sync view
* Prevent the visible items from being updated while in search mode
* Enable diffs on invalidations as they seem to fix duplicated events in the home screen room list
* Promoted some diffing logs to info from verbose
* Add diffing logs and be more aggresive about unexpected states
* Move diff collection on a serial queue
* Handle now optional `addTimelineListener` result
* Treat RoomSummaryProvider invalidations separately
* Bump RustSDK to v0.0.9-demo
* Remove status bars when running UITests
* Remove simulator OS versions from screenshot names, be less lenient with image diffing
* Rename UITests splash screen to onboarding
* Switch tests to Xcode 14.1, remove version names for used simulators and switched from iPhone 13 Pro Max to iPhone 14
* Fix ServiceLocator and fallbackLaguage for UI tests
* Drop snapshot diffing precision to 0.99 as 0.999 triggers false negatives
* Fix server selection UI tests after exposing the sliding sync proxy configuration
* Update reference screenshots
* Use a VStack for the timeline.
Replace edge publishers with a binding.
* Allow both top and bottom edges to be detected.
* Fix scrolling with frame changes.
* Updated md files
* Changelog
* Update CONTRIBUTING.md
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* PR fixes
* Sending state in the timeline
* Changelog
* Formating
* Project file
* Make MessageTimelineItemDeliveryStatus Equatable
* Renamed seconds ago to elepsed time
* Moved show/hide logic into TimelineDeliveryStatusView
* Hide view when unknown status
* Added delivery status for other items
* Cleanup
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Fixes#286 - Adopted the new SwiftUI NavigationStack based NavigationController throughout the application
* Fixes#315 - Implemented new user notification components on top of SwiftUI and the new navigation flows
* Add home screen fade animation between skeletons and real rooms
* Bump the danger-swift version used on the CI and swiftlint with it
* Renamed Splash to Onboarding, Empty to Splash
* Create media player screen
* Introduce `FileCache` to cache message attachments
* Add file loading functionality into the media provider
* Process tap action on timeline items
* Pass item taps to view model
* Navigate to media player on view model callback
* Commit project file
* Add changelog
* Add file messages into the timeline
* Create file preview screen
* Display files in the preview screen
* Commit project file
* Update Rust SDK to 1.0.19-alpha
* Add changelog
* Bump the RustSDK to `v1.0.20-alpha`
* Configure audio session on video playback
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Create media player screen
* Introduce `FileCache` to cache message attachments
* Add file loading functionality into the media provider
* Process tap action on timeline items
* Pass item taps to view model
* Navigate to media player on view model callback
* Commit project file
* Add changelog
* Rename media to video
* Add a loader when large videos being processed
* Add back button explicitly on video screen, fixes for light scheme
* Handle right swipe to dismiss video
* Create timeline item and view for video
* Create video timeline items in factory, do not bubble them
* Add changelog
* Update packages
* Revert DTCoreText update
* Fixes#292 - Added a timeline item context menu option for printing and showing their debug description
* Fixes#291 - Add support for non-decryptable timeline items
* Fixes#276 - Rebuilt room timeline:
- Removed the need for the ListCollectionViewAdapter
- Rewrote the TimelineItemList without using introspection
- Added ReversedScrollView for laying out items at the bottom/trailing
- Rewrote TimelineProvider diffing through CollectionDifference (similar to the RoomSummaryProvider)
- Added back `scrollDismissesKeyboard` behavior
- Various other tweaks and fixes
- Fixed various warnings:
- removed async AttributedStringBuilder as AttributedString is non-sendable, made the RoomTimelineItemFactory synchronous
- removed unused virtual timeline items
- removed unused isOutgoing property from the FormattedBodyText
* Make TimelineItemContextMenuActions indentifiable and specify contextMenu identifiers
* Bump the matrix-rust-components-swift to v1.0.16-alpha
* Add changes file and changelog contribution guide
* Fix attributed string builder unit tests
* Set a proper user agent
* Add fallback when UA comes out nil
* Remove unused Bundle extension
* Return nil when asciification fails
* Add whitespace handling and further emoji test case
* Explicitly check if string is already in ASCII
* Rename factory to builder
* Use allSatisfy instead of reduce
* Use key path syntax
* Enable sliding sync common extensions and session verification banner display; fix user session flow coordinator state machine
* Fixed a couple of deprecation warnings
* Add missing `m.room.encryption` required state
* Switch to rust-sdk v1.0.15-alpha and add changelog
* Fix UI test simulator versions
* Pin the used Xcode version used by fastlane to `~> 14.0.1`, as simctl status_bar overrides don't work on the Xcode14.1 RC
* Update base screenshots, fix status bar script warning, fix settings screen test
* Fix Timeline on Xcode 14/iOS 16
Raise requirement to iOS 16+
Reduce pagination jumping.
Sonarcloud fixes.
Fix verification test.
Adopt if let optional { syntax.
* Remove unused ScrollViewReader
The ScrollViewReader didn't appear to change the behaviour.
* Fix warnings on Run Scripts.
Run script build phase 'SwiftLint' will be run during every build because it does not specify any outputs. To address this warning, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase.