* Introduce a `UserIdentityProxy` and have it combine upstream methods into an easy to digest `UserIdentityVerificationState`. Use it in a dedicated `VerificationBadge` UI component
* Show a DMs counterpart verification state in the room header
* Show a warning on the room details `People` entry when there are identity verification state violations on any of the members.
* Show verification badges in the room member list
* Show a withdraw verification section on the room member details for users that have pinning violations.
* Remove the verification section from the profile screen as there's no reliable way to keep it up to date
- the underlying Rust SDK Olm Machine can be rebuilt without notice which would break any existing user identity change streams.
* Update preview test snapshots
* Manage the secure backup screens with flow coordinators.
* Add UI tests for the EncryptionSettingsFlowCoordinator.
* Realise that the settings flow can't reset anymore and remove the sub-flow 🤦♂️
* Add UI tests for the EncryptionResetFlowCoordinator.
* Add a badge for verified users/room members.
* Reorder subviews.
* Add a (disabled) button to verify other users.
* PR comments.
* Update the SDK.
* Adopt the SDK changes introduced in matrix-rust-sdk/pull/4100
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Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Adopt new reaction toggling API introduced in matrix-org/matrix-rust-sdk/pull/4127
* Adopt the changes introduced in matrix-org/matrix-rust-sdk/pull/4111: use the new `TimelineUniqueId` type instead of `String` for unique timeline identifiers.
* Bump the RustSDK to v1.0.58.
* Fix unit tests
* Don't query the homeserver until confirming it (or selecting a different one).
* Setup the infrastructure to test AuthenticationService.
Implement basic tests for configuration & password login.
* Use the real AuthenticationService with a mock Client in all of the tests.
* Add tests for the ServerConfirmationScreenViewModel.
* Remove redundant view state and test for it.