* Fixes#286 - Adopted the new SwiftUI NavigationStack based NavigationController throughout the application
* Fixes#315 - Implemented new user notification components on top of SwiftUI and the new navigation flows
* Add home screen fade animation between skeletons and real rooms
* Bump the danger-swift version used on the CI and swiftlint with it
* Renamed Splash to Onboarding, Empty to Splash
* Create media player screen
* Introduce `FileCache` to cache message attachments
* Add file loading functionality into the media provider
* Process tap action on timeline items
* Pass item taps to view model
* Navigate to media player on view model callback
* Commit project file
* Add changelog
* Add file messages into the timeline
* Create file preview screen
* Display files in the preview screen
* Commit project file
* Update Rust SDK to 1.0.19-alpha
* Add changelog
* Bump the RustSDK to `v1.0.20-alpha`
* Configure audio session on video playback
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Create media player screen
* Introduce `FileCache` to cache message attachments
* Add file loading functionality into the media provider
* Process tap action on timeline items
* Pass item taps to view model
* Navigate to media player on view model callback
* Commit project file
* Add changelog
* Rename media to video
* Add a loader when large videos being processed
* Add back button explicitly on video screen, fixes for light scheme
* Handle right swipe to dismiss video
* Create timeline item and view for video
* Create video timeline items in factory, do not bubble them
* Add changelog
* Update packages
* Revert DTCoreText update
* Fixes#292 - Added a timeline item context menu option for printing and showing their debug description
* Fixes#291 - Add support for non-decryptable timeline items
* Fixes#271 - Allow bubbles to horizontally fill the available space
* Set the existing timelineItems on the timeline when appearing. This fixes UI tests in which items exists without the need for backpagination. It also presumably will fix the timeline when having cached data.
* Review places where MainActor used
* Adapt to MainActor changes, avoid redundant task detachments
* Move Rust client operations into a dedicated concurrent queue, make init async
* Add changelog
* Fixed small working for awaiting non-async method
* Remove some redundant tasks
* Put back some main actors
* Fix tests
* Fixed timeline updates when the number of items doesn't change. Keeps more previous home screen room data between reloads
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Fixes#276 - Rebuilt room timeline:
- Removed the need for the ListCollectionViewAdapter
- Rewrote the TimelineItemList without using introspection
- Added ReversedScrollView for laying out items at the bottom/trailing
- Rewrote TimelineProvider diffing through CollectionDifference (similar to the RoomSummaryProvider)
- Added back `scrollDismissesKeyboard` behavior
- Various other tweaks and fixes
- Fixed various warnings:
- removed async AttributedStringBuilder as AttributedString is non-sendable, made the RoomTimelineItemFactory synchronous
- removed unused virtual timeline items
- removed unused isOutgoing property from the FormattedBodyText
* Make TimelineItemContextMenuActions indentifiable and specify contextMenu identifiers
* Bump the matrix-rust-components-swift to v1.0.16-alpha
* Add changes file and changelog contribution guide
* Fix attributed string builder unit tests
* Set a proper user agent
* Add fallback when UA comes out nil
* Remove unused Bundle extension
* Return nil when asciification fails
* Add whitespace handling and further emoji test case
* Explicitly check if string is already in ASCII
* Rename factory to builder
* Use allSatisfy instead of reduce
* Use key path syntax
* Enable sliding sync common extensions and session verification banner display; fix user session flow coordinator state machine
* Fixed a couple of deprecation warnings
* Add missing `m.room.encryption` required state
* Switch to rust-sdk v1.0.15-alpha and add changelog
* Fix Timeline on Xcode 14/iOS 16
Raise requirement to iOS 16+
Reduce pagination jumping.
Sonarcloud fixes.
Fix verification test.
Adopt if let optional { syntax.
* Remove unused ScrollViewReader
The ScrollViewReader didn't appear to change the behaviour.
* Fix warnings on Run Scripts.
Run script build phase 'SwiftLint' will be run during every build because it does not specify any outputs. To address this warning, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase.
* Add `stop` method to `Coordinator`
* Use new stop method to cleanup room screen
* Call stop implicitly when removing a child coordinator
* Revert placeholder avatar font change
* Fix PR remarks
* Remove redundant string
* Use placeholder avatar on home screen
* Add initial home screen ui test
* Fix settings screen PR remarks
* Remove UIKit alert from home screen sign out
* Remove UIKit alert from soft logout clear all data
* Add reference screenshots for home screen UI tests
* Formatting fixes
* Add clearing room method to client proxy
* Clear room proxies on screen dismiss
* Fix retain cycle in room view model
* Do not go into authentication state immediately
* Define sizes for user and room avatars on different screens
* Use defined avatar sizes everywhere
* Disable image disk caching
* Rename rounded corner shape
* Fix text color of placeholder avatars
* Fix PR reviews on formatted body text
* Fix merge conflict
* Remove shouldShowSenderDetails everywhere and just use it from inGroupState
* Remove redundant linter disablings
* Fix PR remarks
* Rename media provider size parameter
* Made user session store base directory lazy, logging it for easier debugging
* Make baseDirectory private set, expose it instead of the baseDirectoryPath.