Beam/ElementX/Sources/UITests/UITestsSignalling.swift
manuroe 3950cac085
Dual licensing: AGPL + Element Commercial (#3657)
* New LICENSE-COMMERCIAL file

* Apply dual licenses: AGPL + Element Commercial to file headers

* Update README with dual licensing
2025-01-06 11:27:37 +01:00

184 lines
7.2 KiB
Swift

//
// Copyright 2022-2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
// Please see LICENSE files in the repository root for full details.
//
import Combine
import KZFileWatchers
import SwiftUI
extension Notification.Name: Codable { }
enum UITestsSignal: Codable, Equatable {
/// An internal signal used to indicate that one side of the connection is ready.
case ready
/// The operation has completed successfully.
case success
case timeline(Timeline)
enum Timeline: Codable, Equatable {
/// Ask the app to back paginate.
case paginate
/// Ask the app to simulate an incoming message.
case incomingMessage
/// Ask the app to simulate focussing on an event ID.
case focusOnEvent(String)
}
/// Posts a notification.
case notification(name: Notification.Name)
}
enum UITestsSignalError: String, LocalizedError {
/// The app client failed to start as the tests client isn't ready.
case testsClientNotReady
/// Failed to send a signal as a connection hasn't been established.
case notConnected
var errorDescription: String? { "UITestsSignalError.\(rawValue)" }
}
enum UITestsSignalling {
/// A two-way file-based signalling client that can be used to signal between the app and the UI tests runner.
/// The connection should be created as follows:
/// - Create a `Client` in `tests` mode in your UI tests before launching the app. It will start listening for signals.
/// - Within the app, create a `Client` in `app` mode. This will check that the tests are ready and echo back that the app is too.
/// - Call `waitForApp()` in the tests when you need to send the signal. This will suspend execution until the app has signalled it is ready.
/// - The two `Client` objects can now be used for two-way signalling.
class Client {
/// The file watcher responsible for receiving signals.
private let fileWatcher: FileWatcher.Local
/// The file name used for the connection.
///
/// The device name is included to allow UI tests to run on multiple devices simultaneously.
/// When using parallel execution, each execution will spawn a simulator clone with its own unique name.
private let fileURL = {
let directory = URL(filePath: "/Users/Shared")
let deviceName = (UIDevice.current.name).replacing(" ", with: "-")
return directory.appending(component: "UITestsSignalling-\(deviceName)")
}()
/// A mode that defines the behaviour of the client.
enum Mode: Codable { case app, tests }
/// The mode that the client is using.
let mode: Mode
/// A publisher the will be sent every time a new signal is received.
let signals = PassthroughSubject<UITestsSignal, Never>()
/// Whether or not the client has established a connection.
private(set) var isConnected = false
/// Creates a new signalling `Client`.
init(mode: Mode) throws {
fileWatcher = .init(path: fileURL.path())
self.mode = mode
switch mode {
case .tests:
// The tests client is started first and writes to the file saying it is ready.
try rawMessage(.ready).write(to: fileURL, atomically: false, encoding: .utf8)
case .app:
// The app client is started second and checks that there is a ready signal from the tests.
guard try String(contentsOf: fileURL) == Message(mode: .tests, signal: .ready).rawValue else { throw UITestsSignalError.testsClientNotReady }
isConnected = true
// The app client then echoes back to the tests that it is now ready.
try send(.ready)
}
try fileWatcher.start { [weak self] result in
self?.handleFileRefresh(result)
}
}
/// Suspends execution until the app's Client has signalled that it's ready.
func waitForApp() async {
guard mode == .tests else { fatalError("The app can't wait for itself.") }
guard !isConnected else { return }
await _ = signals.values.first { $0 == .ready }
NSLog("UITestsSignalling: Connected to app.")
}
/// Stops listening for signals.
func stop() throws {
try fileWatcher.stop()
}
/// Sends a signal.
func send(_ signal: UITestsSignal) throws {
guard isConnected else { throw UITestsSignalError.notConnected }
let rawMessage = rawMessage(signal)
try rawMessage.write(to: fileURL, atomically: false, encoding: .utf8)
NSLog("UITestsSignalling: Sent \(rawMessage)")
}
/// The signal formatted as a complete message string, including the identifier for this sender.
private func rawMessage(_ signal: UITestsSignal) -> String {
Message(mode: mode, signal: signal).rawValue
}
/// The complete data that is serialised to disk for signalling.
/// This consists of the signal along with an identifier for the sender.
private struct Message: Codable {
let mode: Mode
let signal: UITestsSignal
init(mode: Mode, signal: UITestsSignal) {
self.mode = mode
self.signal = signal
}
var rawValue: String {
let encoder = JSONEncoder()
encoder.outputFormatting = .sortedKeys
guard let data = try? encoder.encode(self),
let rawMessage = String(data: data, encoding: .utf8) else {
return "unknown"
}
return rawMessage
}
init?(rawValue: String) {
guard let data = rawValue.data(using: .utf8),
let value = try? JSONDecoder().decode(Self.self, from: data) else {
return nil
}
self = value
}
}
/// Handles a file refresh to receive a new signal.
fileprivate func handleFileRefresh(_ result: FileWatcher.RefreshResult) {
switch result {
case .noChanges:
guard let data = try? Data(contentsOf: fileURL) else { return }
processFileData(data)
case .updated(let data):
processFileData(data)
}
}
/// Processes string data from the file and publishes its signal.
private func processFileData(_ data: Data) {
guard let rawMessage = String(data: data, encoding: .utf8),
let message = Message(rawValue: rawMessage),
message.mode != mode // Filter out messages sent by this client.
else { return }
if message.signal == .ready {
isConnected = true
}
signals.send(message.signal)
NSLog("UITestsSignalling: Received \(rawMessage)")
}
}
}