Doug de0213abb2
Adopt Compound Colours (#1086)
* Delete deprecated font tokens.

* Migrate from primaryContent to textPrimary/iconPrimary.

* Migrate from links to textLinkExternal.

* Migrate from secondaryContent to textSecondary/iconSecondary.

* Migrate from accent to textActionPrimary.

- Some uses changed to textPrimary or iconPrimary as necessary.
- Some manual tints removed now that that Sentry is fixed.

* Migrate alert to textCriticalPrimary/iconCriticalPrimary.

* Migrate from brand to textActionAccent/iconAccentTertiary.

* Migrate from background to bgCanvasDefault or text/iconOnSolidPrimary

* Migrate system to bgSubtleSecondary.

* Remove ElementUIColors and obsolete migrated colours.

* Migrate tertiaryContent/quaternaryContent/quinaryContent to Compound.

* Migrate bubblesYou/bubblesNotYou to use Compound.

* Update Compound.
2023-06-16 10:49:13 +01:00
..
2022-04-13 13:57:27 +03:00
2022-11-15 11:49:13 +02:00

Scripts

Iconizer

Generates all app icon variants from one single .pdf file.

Usage:

sh iconizer.sh ../ElementX/Supporting\ Files/AppIcon.pdf ../ElementX/Supporting\ Files

Localizer

Generates all app localization files and imports them to the project, by downloading strings from element-android and converting them to strings and stringsdict files.

Usage:

./localizer.py

Boot Test Simulator

Boots a desired simulator and makes status bar overrides on that.

Usage:

./bootTestSimulator.py 'iPhone 13 Pro Max'

Create screen templates

New screen flows are currently using the MVVM-Coordinator pattern. Run Tools/Scripts/createScreen.sh to create a new screen and all its required dependencies.

Usage:

./createScreen.sh Folder MyScreenName

After that run xcodegen to regenerate the project.

createScreen.sh script will create:

  • Folder within the /ElementX/Sources/Screens/. Files inside will be named MyScreenNameXxx.
  • MyScreenNameScreenUITests.swift within UITests/Sources
  • MyScreenNameViewModelTests.swift within UnitTests/Sources/Unit