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* New LICENSE-COMMERCIAL file * Apply dual licenses: AGPL + Element Commercial to file headers * Update README with dual licensing
184 lines
7.2 KiB
Swift
184 lines
7.2 KiB
Swift
//
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// Copyright 2022-2024 New Vector Ltd.
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//
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// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
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// Please see LICENSE files in the repository root for full details.
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//
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import Combine
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import KZFileWatchers
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import SwiftUI
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extension Notification.Name: Codable { }
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enum UITestsSignal: Codable, Equatable {
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/// An internal signal used to indicate that one side of the connection is ready.
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case ready
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/// The operation has completed successfully.
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case success
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case timeline(Timeline)
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enum Timeline: Codable, Equatable {
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/// Ask the app to back paginate.
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case paginate
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/// Ask the app to simulate an incoming message.
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case incomingMessage
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/// Ask the app to simulate focussing on an event ID.
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case focusOnEvent(String)
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}
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/// Posts a notification.
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case notification(name: Notification.Name)
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}
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enum UITestsSignalError: String, LocalizedError {
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/// The app client failed to start as the tests client isn't ready.
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case testsClientNotReady
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/// Failed to send a signal as a connection hasn't been established.
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case notConnected
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var errorDescription: String? { "UITestsSignalError.\(rawValue)" }
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}
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enum UITestsSignalling {
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/// A two-way file-based signalling client that can be used to signal between the app and the UI tests runner.
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/// The connection should be created as follows:
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/// - Create a `Client` in `tests` mode in your UI tests before launching the app. It will start listening for signals.
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/// - Within the app, create a `Client` in `app` mode. This will check that the tests are ready and echo back that the app is too.
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/// - Call `waitForApp()` in the tests when you need to send the signal. This will suspend execution until the app has signalled it is ready.
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/// - The two `Client` objects can now be used for two-way signalling.
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class Client {
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/// The file watcher responsible for receiving signals.
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private let fileWatcher: FileWatcher.Local
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/// The file name used for the connection.
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///
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/// The device name is included to allow UI tests to run on multiple devices simultaneously.
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/// When using parallel execution, each execution will spawn a simulator clone with its own unique name.
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private let fileURL = {
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let directory = URL(filePath: "/Users/Shared")
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let deviceName = (UIDevice.current.name).replacing(" ", with: "-")
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return directory.appending(component: "UITestsSignalling-\(deviceName)")
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}()
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/// A mode that defines the behaviour of the client.
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enum Mode: Codable { case app, tests }
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/// The mode that the client is using.
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let mode: Mode
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/// A publisher the will be sent every time a new signal is received.
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let signals = PassthroughSubject<UITestsSignal, Never>()
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/// Whether or not the client has established a connection.
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private(set) var isConnected = false
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/// Creates a new signalling `Client`.
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init(mode: Mode) throws {
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fileWatcher = .init(path: fileURL.path())
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self.mode = mode
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switch mode {
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case .tests:
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// The tests client is started first and writes to the file saying it is ready.
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try rawMessage(.ready).write(to: fileURL, atomically: false, encoding: .utf8)
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case .app:
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// The app client is started second and checks that there is a ready signal from the tests.
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guard try String(contentsOf: fileURL) == Message(mode: .tests, signal: .ready).rawValue else { throw UITestsSignalError.testsClientNotReady }
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isConnected = true
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// The app client then echoes back to the tests that it is now ready.
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try send(.ready)
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}
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try fileWatcher.start { [weak self] result in
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self?.handleFileRefresh(result)
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}
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}
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/// Suspends execution until the app's Client has signalled that it's ready.
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func waitForApp() async {
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guard mode == .tests else { fatalError("The app can't wait for itself.") }
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guard !isConnected else { return }
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await _ = signals.values.first { $0 == .ready }
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NSLog("UITestsSignalling: Connected to app.")
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}
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/// Stops listening for signals.
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func stop() throws {
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try fileWatcher.stop()
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}
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/// Sends a signal.
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func send(_ signal: UITestsSignal) throws {
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guard isConnected else { throw UITestsSignalError.notConnected }
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let rawMessage = rawMessage(signal)
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try rawMessage.write(to: fileURL, atomically: false, encoding: .utf8)
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NSLog("UITestsSignalling: Sent \(rawMessage)")
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}
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/// The signal formatted as a complete message string, including the identifier for this sender.
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private func rawMessage(_ signal: UITestsSignal) -> String {
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Message(mode: mode, signal: signal).rawValue
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}
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/// The complete data that is serialised to disk for signalling.
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/// This consists of the signal along with an identifier for the sender.
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private struct Message: Codable {
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let mode: Mode
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let signal: UITestsSignal
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init(mode: Mode, signal: UITestsSignal) {
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self.mode = mode
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self.signal = signal
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}
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var rawValue: String {
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let encoder = JSONEncoder()
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encoder.outputFormatting = .sortedKeys
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guard let data = try? encoder.encode(self),
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let rawMessage = String(data: data, encoding: .utf8) else {
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return "unknown"
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}
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return rawMessage
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}
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init?(rawValue: String) {
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guard let data = rawValue.data(using: .utf8),
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let value = try? JSONDecoder().decode(Self.self, from: data) else {
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return nil
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}
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self = value
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}
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}
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/// Handles a file refresh to receive a new signal.
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fileprivate func handleFileRefresh(_ result: FileWatcher.RefreshResult) {
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switch result {
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case .noChanges:
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guard let data = try? Data(contentsOf: fileURL) else { return }
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processFileData(data)
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case .updated(let data):
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processFileData(data)
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}
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}
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/// Processes string data from the file and publishes its signal.
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private func processFileData(_ data: Data) {
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guard let rawMessage = String(data: data, encoding: .utf8),
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let message = Message(rawValue: rawMessage),
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message.mode != mode // Filter out messages sent by this client.
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else { return }
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if message.signal == .ready {
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isConnected = true
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}
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signals.send(message.signal)
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NSLog("UITestsSignalling: Received \(rawMessage)")
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}
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}
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}
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