mirror of
https://github.com/element-hq/element-x-ios.git
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* Fixed unstored weak reference warning * Prevent the timeline from jumping whenever we access XCUIApplication properties * Prevent UI tests from causing side effects on the timeline * Update userSession reference screenshots * Fix create room UI tests * Update inviteUsers UI test reference screenshots * Allow certain tests to enable timeline accessibility * Fix roomLayout tests and update reference screenshots * Disable the testTimelineLayoutInMiddle test because of flakiness * Update screenshots following timestamp addition * Another attempt * Yet another attempt, replace XCUIScreen screenshots with XCUIApplication ones, decrease delay to 1 second * Allow tests to retry up to 3 times before failing the run
170 lines
6.4 KiB
Swift
170 lines
6.4 KiB
Swift
//
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// Copyright 2022 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import ElementX
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import XCTest
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@MainActor
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class RoomScreenUITests: XCTestCase {
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func testPlainNoAvatar() async throws {
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let app = Application.launch(.roomPlainNoAvatar)
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XCTAssert(app.staticTexts[A11yIdentifiers.roomScreen.name].exists)
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XCTAssert(app.staticTexts[A11yIdentifiers.roomScreen.avatar].exists)
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try await app.assertScreenshot(.roomPlainNoAvatar)
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}
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func testEncryptedWithAvatar() async throws {
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let app = Application.launch(.roomEncryptedWithAvatar)
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XCTAssert(app.staticTexts[A11yIdentifiers.roomScreen.name].exists)
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XCTAssert(app.images[A11yIdentifiers.roomScreen.avatar].waitForExistence(timeout: 1))
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try await app.assertScreenshot(.roomEncryptedWithAvatar)
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}
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func testSmallTimelineLayout() async throws {
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let app = Application.launch(.roomSmallTimeline)
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// The messages should be bottom aligned.
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try await app.assertScreenshot(.roomSmallTimeline)
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}
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func testSmallTimelineWithIncomingAndPagination() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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let app = Application.launch(.roomSmallTimelineIncomingAndSmallPagination)
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await client.waitForApp()
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defer { try? client.stop() }
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// When a back pagination occurs and an incoming message arrives.
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try await performOperation(.incomingMessage, using: client)
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try await performOperation(.paginate, using: client)
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// Then the 4 visible messages should stay aligned to the bottom.
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try await app.assertScreenshot(.roomSmallTimelineIncomingAndSmallPagination)
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}
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func testSmallTimelineWithLargePagination() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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let app = Application.launch(.roomSmallTimelineLargePagination)
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await client.waitForApp()
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defer { try? client.stop() }
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// When a large back pagination occurs.
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try await performOperation(.paginate, using: client)
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// The bottom of the timeline should remain visible with more items added above.
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try await app.assertScreenshot(.roomSmallTimelineLargePagination)
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}
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// This test is DISABLED because it's flakey on the CI
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func disabled_testTimelineLayoutInMiddle() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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let app = Application.launch(.roomLayoutMiddle)
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await client.waitForApp()
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defer { try? client.stop() }
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try await Task.sleep(for: .seconds(1)) // Allow the table to settle
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// Given a timeline that is neither at the top nor the bottom.
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app.swipeDown()
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try await Task.sleep(for: .seconds(1)) // Allow the table to settle
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try await app.assertScreenshot(.roomLayoutMiddle, step: 0) // Assert initial state for comparison.
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// When a back pagination occurs.
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try await performOperation(.paginate, using: client)
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// Then the UI should remain unchanged.
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try await app.assertScreenshot(.roomLayoutMiddle, step: 0)
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// When an incoming message arrives
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try await performOperation(.incomingMessage, using: client)
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// Then the UI should still remain unchanged.
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try await app.assertScreenshot(.roomLayoutMiddle, step: 0)
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// When the keyboard appears for the message composer.
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try await tapMessageComposer(in: app)
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// Then the timeline scroll offset should remain unchanged.
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try await app.assertScreenshot(.roomLayoutMiddle, step: 1)
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}
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func testTimelineLayoutAtTop() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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let app = Application.launch(.roomLayoutTop)
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await client.waitForApp()
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defer { try? client.stop() }
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// Given a timeline that is scrolled to the top.
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for _ in 0...5 {
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app.swipeDown()
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}
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try await app.assertScreenshot(.roomLayoutTop) // Assert initial state for comparison.
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// When a back pagination occurs.
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try await performOperation(.paginate, using: client)
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// Then the bottom of the timeline should remain unchanged (with new items having been added above).
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try await app.assertScreenshot(.roomLayoutTop)
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}
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func testTimelineLayoutAtBottom() async throws {
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let client = try UITestsSignalling.Client(mode: .tests)
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let app = Application.launch(.roomLayoutBottom)
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await client.waitForApp()
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defer { try? client.stop() }
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// Some time for the timeline to settle
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try await Task.sleep(for: .seconds(1))
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// When an incoming message arrives.
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try await performOperation(.incomingMessage, using: client)
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// Some time for the timeline to settle
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try await Task.sleep(for: .seconds(1))
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// Then the timeline should scroll down to reveal the message.
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try await app.assertScreenshot(.roomLayoutBottom, step: 0)
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// When the keyboard appears for the message composer.
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try await tapMessageComposer(in: app)
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try await app.assertScreenshot(.roomLayoutBottom, step: 1)
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}
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// MARK: - Helper Methods
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private func performOperation(_ operation: UITestsSignal, using client: UITestsSignalling.Client) async throws {
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try client.send(operation)
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await _ = client.signals.values.first { $0 == .success }
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try await Task.sleep(for: .seconds(2)) // Allow the timeline to update
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}
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private func tapMessageComposer(in app: XCUIApplication) async throws {
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app.textViews.element.tap()
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try await Task.sleep(for: .seconds(10)) // Allow the animations to complete
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}
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}
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