mirror of
https://github.com/element-hq/element-x-ios.git
synced 2025-03-10 21:39:12 +00:00

* let's disable autocorrection * waiting some more time in flaky tests and updated the content of a test that was failing * controlled delay waited a bit moe for the timeline to settle * try await * trying with a bit more waiting time after the tap and a slow velocity for the swipe * let's try waiting more time * workflow for a single ui test * las try * slow swiping tests * commenting out flaky CI tests, for now we'll just disable them * better description * flaky test improvement * disabling animations that are not needed in UITests * code that already prevents animations in UI tests * code improv
27 lines
961 B
Swift
27 lines
961 B
Swift
//
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// Copyright 2022 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import XCTest
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@MainActor
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class HomeScreenUITests: XCTestCase {
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func testInitialStateComponents() async throws {
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let app = Application.launch(.home)
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// The gradient of the skeleton canges dynamically over time so the time may influence the match, better to have a lower precision for this one
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try await app.assertScreenshot(.home)
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}
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}
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