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Webhooks
Hookshot supports generic webhook support so that services can send messages into Matrix rooms without being aware of the Matrix protocol.
Features
The webhook connection supports sending messages into a single Matrix room, by hitting an API endpoint.
Configuration
You will need to add the following configuration to the config file.
generic:
enabled: true
urlPrefix: https://example.com/mywebhookspath/
allowJsTransformationFunctions: false
The bridge listens for incoming webhooks on the host and port provided in the webhook
configuration section. For example,
a internal hook URL (using the default port) would look like http://0.0.0.0:9000/abcdef
.
urlPrefix
describes the public facing URL of your webhook handler. For instance, if your load balancer redirected
webhook requests from https://example.com/mywebhookspath
to the bridge, an example webhook URL would look like:
https://example.com/mywebhookspath/abcdef
.
Adding a webhook
To add a webhook to your room:
- Invite the bot user to the room.
- Make sure the bot able to send state events (usually the Moderator power level in clients)
- Say
!setup webhook
- The bot will respond with the webhook URL to be sent to services.
Endpoint options
The webhook endpoint can handle a GET
,POST
or PUT
request.
If the request is a GET
request, the query parameters are assumed to be the body.
otherwise, the body of the request should be a JSON payload.
If the body contains a text
key, then that key will be used as a message body in Matrix.
If the body also contains a username
key, then the message will be prepended by the given username.
Otherwise, the full JSON payload will be sent to the room. This can be adapted into a message by creating a JavaScript transformation function.
JavaScript Transformations
This bridge support creating small JavaScript snippets to translate an incoming webhook payload into a message for the room, giving you a very powerful ability to generate messages based on whatever input is coming in.
The input is parsed and exectuted within a seperate JavaScript Virtual Machine context, and is limited to an execution time of 2 seconds.
With that said, the feature is disabled by default and allowJsTransformationFunctions
must be enabled in the config.
The code snippets can be edited by editing the Matrix state event corresponding to this connection (with a state type of uk.half-shot.matrix-hookshot.generic.hook
).
Because this is a fairly advanced feature, this documentation won't go into how to edit state events from your client.
Please seek out documentation from your client on how to achieve this.
The script string should be set within the state event under the transformationFunction
key.
Script API
The scripts have a very minimal API. The execution environment will contain a data
field, which will be the body
of the incoming request (JSON will be parsed into an Object
). Scripts are executed syncronously and a variable result
is expected to be set in the execution, which will be used as the text value for the script. result
will be automatically
transformed by a Markdown parser.
If the script contains errors or is otherwise unable to work, the bridge will send an error to the room.
Example script
Where data
= {"counter": 5, "maxValue": 4}
if (data.counter > data.maxValue) {
result = `**Oh no!** The counter has gone over by ${data.counter - data.maxValue}`
} else {
result = `*Everything is fine*, the counter is under by ${data.maxValue - data.counter}`
}