* Remove old snapshots.
* Add a check for the correct simulator name.
* Record mismatched snapshots.
* Regenerate more snapshots using a (temporary) higher precision.
* Fix snapshot.
* Stop running the UI tests on the double localized pseudolanguage
* Fix UI tests signalling comms problem because the json key ordering wasn't defined and the messages wouldn't match.
* Remove UI tests that are now the same as preview tests (i.e. non flow based, only screen based), fixed the rest so they run on iOS 17.2, the iPhone 15 and iPad 10th gen simulators.
* Remove unnecessary gitignore instructions, change UI test snapshot naming convention to be more similar to the unit test ones
* Enable derived data and spm checkout caching for UI tests
* Switch UI tests back to the perf-only runner, moved the integration tests to the iPhone 15 Pro simulator.
* Address PR comments
* Fixed unstored weak reference warning
* Prevent the timeline from jumping whenever we access XCUIApplication properties
* Prevent UI tests from causing side effects on the timeline
* Update userSession reference screenshots
* Fix create room UI tests
* Update inviteUsers UI test reference screenshots
* Allow certain tests to enable timeline accessibility
* Fix roomLayout tests and update reference screenshots
* Disable the testTimelineLayoutInMiddle test because of flakiness
* Update screenshots following timestamp addition
* Another attempt
* Yet another attempt, replace XCUIScreen screenshots with XCUIApplication ones, decrease delay to 1 second
* Allow tests to retry up to 3 times before failing the run
* settting macOS to 13, and let's runa test of... the tests
* I want the artifacts of the test, might give me some more insight in Xcode
* archive artifact
* trying a thing with the xcode version
* push notifications alert makes this test fail
* test improvement
* let's try with a very long time
* let's disable autocorrection
* sleep
* 1 seconds fixed 90% of the issue, 2 should fix 100%
* waiting some more time in flaky tests and updated the content of a test that was failing
* updated a screenshot test that had a notification
* this integration test is a bit so flaky increased the timing
* controlled delay waited a bit moe for the timeline to settle
* try await
* MainActor everywhere
* milliseconds fix
* trying with a bit more waiting time after the tap and a slow velocity for the swipe
* let's try waiting more time
* Update snapshots.
* Fix timeline grouping and UI tests.
* Remove German UI tests with double-length pseudolanguage.
Avoids tests breaking when translations are updated.
* Fixed UI test problems introduced after the accessibility identifier changes
* Disable parallel UITests, they don't seem to work properly
* Fix UITests `elementFallbackLanguage`
Add locale to signalling service name.
Type strings character by character.
Add a default test timeout of 1 minute.
* Directly set UI Tests screens as the root screen.
Speeds up test runs by removing scrolling and searching for buttons.
* Parallelise test runs from Xcode (not fastlane).
* Disable signalling based tests.
* Add signalling between UI tests and the app.
* Fix navigationStack on roomLayout screens and update screenshots
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Increase integration tests time limits again as they're still ocasionally failing
* Fixed NavigationRootCoordinator name in logs
* Refactor UI tests hierarchy and introduce new userFlowScreen
* Introduce a RoomTimelineControllerFactory so that it can be mocked in the UserFlow UI tests
* Start using a mock timeline controller for the UserSession flows
* Remove the WeakDictionary dependency and replce it with a plain NSMapTable in the BackgroundTaskService
* Allow multiple UITests screenshots per screen
* Prevent the view hierarchy changing when taking screenshots
* Add UserSessionScreen UI tests
* Fix label triaging workflow project identifier as per vector-im/element-ios/pull/7150
* Fix settings screen tests
* Fix roomPlainNoAvatar and roomEncryptedWithAvatar UI tests
* Fix modal server selection screen UI tests
* Fix bug report and login screen UI tests
* Fix text typing missing characters on UI tests
* Fix sliding sync configuration on integration tests
* Stop crashing if not finding a particular room through the MockClientProxy
* Remove status bars when running UITests
* Remove simulator OS versions from screenshot names, be less lenient with image diffing
* Rename UITests splash screen to onboarding
* Switch tests to Xcode 14.1, remove version names for used simulators and switched from iPhone 13 Pro Max to iPhone 14
* Fix ServiceLocator and fallbackLaguage for UI tests
* Drop snapshot diffing precision to 0.99 as 0.999 triggers false negatives
* Fix server selection UI tests after exposing the sliding sync proxy configuration
* Update reference screenshots
* Enable sliding sync common extensions and session verification banner display; fix user session flow coordinator state machine
* Fixed a couple of deprecation warnings
* Add missing `m.room.encryption` required state
* Switch to rust-sdk v1.0.15-alpha and add changelog
* Fix Timeline on Xcode 14/iOS 16
Raise requirement to iOS 16+
Reduce pagination jumping.
Sonarcloud fixes.
Fix verification test.
Adopt if let optional { syntax.
* Remove unused ScrollViewReader
The ScrollViewReader didn't appear to change the behaviour.
* Fix warnings on Run Scripts.
Run script build phase 'SwiftLint' will be run during every build because it does not specify any outputs. To address this warning, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase.
* #35 Create `ElementNavigationController` subclass
* #35 Add encryption icons
* #35 Add avatar and encryption badge image to the room screen view model
* #35 Create `RoomHeaderView` class
* #35 Replace room title with a RoomHeaderView instance in the toolbar
* #35 Add changelog
* #35 Introduce `UITestScreenIdentifier` and refactor ui tests
* #35 Fix old tests
* #35 add some tests for room screen
* #35 Use svgs instead of pngs
* #35 Fix PR remarks