* Fail configuration of the authentication service if the homeserver doesn't support login.
* Move the ServerSelectionCoordinator logic into the ViewModel.
- Handle the new login alert.
- Add more tests
* Wait longer on authentication flow tests.
* Move default perceptualPrecision value into the snapshot preferences.
* Delay snapshots *before* setting up the test.
* Reset the simulators on GitHub before running?
* Remove a test that is now handled by Rust.
* Fix a test that was yielding.
* Fixes#2508 - Offer user to transition to SSS
* Rename `HomeScreenBannerMode.shown` to `HomeScreenBannerMode.show`
* Generate and use preview tests for the migration banner
* Bump the RustSDK to v1.0.46
* Address PR review comment
* Replace Prefire with a very similar but simpler and more direct approach
* Move PreviewTest snapshots to their new location (snapshotting default, mirrors UITests)
* Update acknowledgements
* Switch snapshot configuration extensions to a custom version
* Exclude snapshots from the PreviewTests target
* Fix acknowledgements
* Rename snapshotting preference keys
* Remove `skipPackagePluginValidation`
* Add EncryptionReset password entry screen
* Expose client proxy identity reset method
* Update the IdentityConfirmationScreen to the latest designs
* Replace the old recovery key reset screen with a new EncryptionReset one
* Fixes#3102 - Add support for resetting the user's whole crypto identity
* Address review comments
* Bump the SDK to v1.0.30
* Reorder some properties.
No code changes.
* Refactor TimelineItemSendInfo out of the styler.
* Add (unused) examples of encryption shields.
* Rename file.
* Add inviter property to RoomProxyProtocol.
* Extract the room cell inviter label into it's own view.
* Use the new RoomInviterLabel in the JoinRoomScreen.
* Fix bug with invite to a public room.
- the room summary API is indeed enabled on matrix.org and working fine for most rooms
- it is not however capable of giving us data about non-joined + private rooms
- the SDK addresses that by first trying to use known rooms before resorting to the preview endpoint
- that fails if it's a brand new room that the client doesn't know about yet i.e. a sync hasn't ran, which is exactly what's happening here
- the ClientProxy instead does wait for the room list to go into the first loaded before returning the room